﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Eniux.Windows.EnterpriseLibrary.Events;

namespace EniuxEnterpriseLibrary.Test
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        EventAggregator ev;
        public MainWindow()
        {
            InitializeComponent();
            ev = new EventAggregator();
            ev.GetEvent<TestEvent>().Subscribe(this.SwitchSnapEventHandler,
                   ThreadOption.PublisherThread, true);
        }
        private void SwitchSnapEventHandler(object obj)
        {
            MessageBox.Show(obj.ToString());
        }
        private void button1_Click(object sender, RoutedEventArgs e)
        {
            ev.GetEvent<TestEvent>().Publish("ddsfs");
        }
    }
}
